I wanted to update a bit on the game development front as I haven't posted anything regarding that in a while. I recently just finished my second foray into learning Unity having finished their 2D Roguelike tutorial . Definitely a lot easier for me to understand having tinkered with Unity3D and having developed 4orner . So I am trying to create another game using Unity as my technology of choice. Nothing as strict as my thirty day challenge as last time, but I plan on utilizing some of the mistakes and lessons learned from my previous experiences. Here are the two simple goals to my endeavor: Create a mobile game with Unity Publish to Google Play and iOS App Store As far as what kind of game I want to create, the pictures below are the initial whiteboard mock-ups I quickly put together. What the game will look like (hopefully) How the game will play (possibly) On a site note, I wonder what I should name it?