Skip to main content

#30daydeveloper - Day 4 - Failure...

Hello! If this is your first time reading about my thirty day developer challenge, click here to go to the first post!

If you've noticed, I cleaned up my labels a bit more. Namely, I combined the "rants" and "random" labels together. In its stead I created a new label called "technical"--a label about all things technology. I didn't like how bloated my "1min's life" label was getting with all these new #30daydeveloper posts, so I decided to separate it out.

Yesterday I left off at the steps of what I thought was a large mountain. I wish that I could say that today, I climbed that mountain and took in the breathtaking vistas of the future. But, alas, today was the day that I knew was coming--the day I did not do any coding.

I expected to have at least a few days here and there of laziness or busyness. Thursdays are travel days for me so I am usually on an airplane for a large chunk of the day and am really tired when I get home. Unfortunately, because of my current newbie status, I still need the Phaser documentation available online to do any sort of meaningful coding of my game.

So I apologize dear blog reader, today was the first day I did not complete the coding challenge. Here's to a better tomorrow!


On a side note, it's kind of hard to think of a side note for every post when I have to post every day.

Comments

Popular posts from this blog

Jooble

Yesterday, I received an incredibly friendly email from an anonymous person who claimed to have read my blog and "loved it." Of course, because my blog is public and anybody can comment anonymously, I was a bit skeptical of this email. Yet, seeing as how this was the first ever "fan mail" I've ever received, I read the email. It wasn't fan mail, but it was an email from a person who works for a website called " Jooble ." Interested by his genuineness and heartfelt compliments of my blog, I took a quick glance at the website. Here's what he had to say about Jooble: Jooble operates in 45+ countries, so if you would like to find a job in other locations you may try to search jobs in: Argentina , Australia , Austria , Belgium , Belarus , Brazil , Canada , Chile , China Colombia , Czech Republic , Denmark , Spain , Finland , France , Germany , Greece , Hong Kong , Hungary , Italy , India , Indonesia , Ireland , Japan , Kazakhstan , Mexi...

Making a Board Game

Wanted to update my blog with what I've been up to recently. I made a board game and have been working on that full time for the past 3 or so months. The name is still WIP but it's tentatively set as "Our Modern Lives." It's a tile/card based map-building game. The goal is to achieve "Success" and "Happiness" before anyone else can by building your own route. Here are a few pictures of the current build (v1.20 Beta): On a side note, follow me on Instagram for more (semi-frequent) updates!

#30daydeveloper - Day 1 - War of Shapes

Today marks the first day of a new experiment I am doing. Dubbed the "30 Day Developer" challenge. I am taking the next thirty days to try to fulfill my two new years resolutions . For the next thirty days, I will create a working prototype of an idea I had for a mobile game. Furthermore, I promise that I will... develop for at least an hour each day. blog about the day's events and any related events / thoughts. not give up! Mock up of "War of Shapes" (name pending finalization) The game is very simple (as I believe mobile games should be). Several colored balls drop from a chute onto the middle of the screen. The player then used his/her finger to swipe the colored ball into the matching colored corner. The game is meant to be played at an incredibly fast pace (think Super Hexagon ). I also envisioned techno-trance music roaring in the background as the user madly swipes at his/her phone. The game will be developed using the languages I am fam...